Toon Shaded Donald Duck
My goal with this project was to create a piece that resembled hand-drawn originals but using 3D.
With that in mind, I decided to 3D model Walt Disney's Donald Duck.
I created the base mesh in M...
DETAILS
Shaun's Role:
3D Modeling, Sculpting, Lighting, Look Development
Software:
Maya, ZBrush, Substance Painter, Arnold
Year Created:
2019
SUMMARY
My goal with this project was to create a piece that resembled hand-drawn originals but using 3D.
With that in mind, I decided to 3D model Walt Disney's Donald Duck.
I created the base mesh in Maya and posed in ZBrush. Using Substance Painter, I created simple albedo maps that I would also later use as edge detection maps with the Arnold Toon shader.
The project took roughly 3 to 4 days from beginning to end.
Be sure to take a look at the project images and video for more details!
Donald Duck in 3D and Toon Shaded