Project

Toon Shaded Donald Duck

My goal with this project was to create a piece that resembled hand-drawn originals but using 3D. 
 
With that in mind, I decided to 3D model Walt Disney's Donald Duck. 
 
I created the base mesh in M...

DETAILS

Shaun's Role:

3D Modeling, Sculpting, Lighting, Look Development

Software:

Maya, ZBrush, Substance Painter, Arnold

Year Created:

2019

SUMMARY

My goal with this project was to create a piece that resembled hand-drawn originals but using 3D. 

 

With that in mind, I decided to 3D model Walt Disney's Donald Duck

 

I created the base mesh in Maya and posed in ZBrush. Using Substance Painter, I created simple albedo maps that I would also later use as edge detection maps with the Arnold Toon shader.

 

The project took roughly 3 to 4 days from beginning to end. 

 

Be sure to take a look at the project images and video for more details!

Donald Duck in 3D and Toon Shaded